E3 2020 has been canceled on account of the coronavirus pandemic. Because of this, many studios have stepped ahead to arrange their own digital events designed to seize the magic of E3 and protect the normal June reveal season. These on-line occasions are certain to be full of surprises, memorable moments, and incredible trailers.
And in the event that they’re something like E3s of the past, they’ll additionally function video games that can generate fairly a little bit of hype however won’t ever see the sunshine of day. Video video games get canceled quietly on a regular basis, however there’s nothing fairly as unusual as a sport that makes a splash on the greatest present of the 12 months after which vanishes with out a hint.
In celebration of E3 season, we’ve determined to have a look at a few of the most notorious M.I.A. video games from the present’s historical past and what occurred to them:
- 1 100 Bullets
- 2 Agent
- 3 BattleCry
- 4 Brothers in Arms: Livid 4
- 5 The Darkish Sorcerer
- 6 Deep Down
- 7 Eight Days
- 8 EITR
- 9 Fez 2
- 10 Remaining Fantasy Versus XII
- 11 Learn extra
- 12 ION
- 13 The Final Night time
- 14 Phantom Mud Remake
- 15 Break/Warrior’s Lair
- 16 Scalebound
- 17 Star Fox (Digital Boy)
- 18 Star Wars 1313
- 19 Star Wars Mission Ragtag
- 20 Tom Clancy’s Rainbow 6: Patriots
- 21 Wild
Primarily based on the graphic novel sequence of the identical title, 100 Bullets was a classy third-person motion title much like Max Payne. It made fairly the splash at E3 2004 the place it was named the most effective video games of the present by those that have been impressed by its gameplay fluidity and visuals.
Sadly, 100 Bullets was canceled when developer and writer Acclaim Leisure went beneath later that 12 months. Though there have been talks of reviving this idea/license over time, it’s been a very long time since we’ve heard something concrete on the topic. That’s an actual disgrace as the sport regarded nice.
First introduced at E3 2007, Agent was described as a Chilly Conflict thriller that may emphasize stealth components in an effort to “take gamers into the world of counter-intelligence, espionage, and political assassinations.” Extra importantly, Agent was set to be a serious PS3 unique developed by Rockstar Video games.
Subsequent E3s revealed that Sony had doubts concerning whether or not or not Agent would find yourself being a PS3 unique. Because the years glided by, others began to surprise if Agent would ever be launched in any respect. Whereas rumors about Agent have lingered for years, it’s fairly clear at this level that Rockstar abandoned the development of the project in some unspecified time in the future, even when it hasn’t confirmed as a lot as of at present. That mentioned, the trademark for the sport was not renewed by Rockstar in 2018, which is just about the ultimate nail within the coffin.
Following its E3 2014 showcase, many felt that BattleCry — a third-person aggressive team-based multiplayer title — was positioned to be writer Bethesda’s reply to Staff Fortress 2. The truth is, had BattleCry truly launched, the title would have probably competed with video games like Overwatch.
As a substitute, BattleCry turned a type of video games that individuals forgot about as updates turned few and much between. Whereas there’s no official phrase on what occurred to the sport, it basically seems like Bethesda wasn’t pleased with the progress and determined to maneuver on. It’s additionally attainable the marketplace for such titles was too full by the point BattleCry would have been prepared.
Brothers in Arms: Livid 4
Again within the early 2000s, throughout the golden age of WWII shooters, Gearbox’s Brothers in Arms was one of many premier shooter sequence available on the market. The storytelling was top-notch and the characters have been fascinating, all wrapped up in a practical bundle that sought to recreate what it was wish to be on the entrance strains of western Europe throughout WWII. However by E3 2011, the sequence was already in its twilight years, changed by different behemoths of the style like Call of Duty.
This didn’t cease Gearbox from unveiling a really totally different form of Brothers in Arms sport throughout that 12 months’s Ubisoft convention. Billed as a romp throughout Europe starring zany, larger-than-life characters on a murderous rampage in opposition to the Nazis, it was clear Brothers in Arms: Livid 4 was making an attempt to money in on the success of Quentin Tarantino’s 2009 irreverent struggle epic Inglourious Basterds.
However, according Gearbox president Randy Pitchford, the studio ultimately determined that Livid 4 didn’t fairly match the Brothers in Arms franchise, in spite of everything. For some time, the studio approached the venture as a brand new IP earlier than Gearbox pulled the plug for good to deal with Battleborn.
The Darkish Sorcerer
The Darkish Sorcerer premiered barely forward of Sony’s E3 2013 PS4 showcase, nevertheless it was on the commerce present the place we bought a a lot deeper take a look at developer Quantic Dream’s obvious next-gen venture. Surprisingly sufficient, The Darkish Sorcerer turned out to simply be an in-engine demo, an elaborate comedy sketch that parodied medieval fantasy adventures.
Some assumed that The Darkish Sorcerer was at all times only a joke/tech demo, however the quantity of effort that went into it, mixed with its initially rather more tonally severe debut, led some to consider that it might find yourself being a full-fledged PS4 sport. In any case, an analogous Quantic Dream tech demo from 2012 known as Kara was the seed that ultimately turned Detroit: Turn out to be Human. Whereas something is feasible, we’ve not heard something however a full-fledged The Darkish Sorcerer sport since 2013.
That is arguably essentially the most notorious E3 MIA case lately. Deep Down was first revealed in 2013, nevertheless it was the unimaginable E3 2014 trailer that bought everybody speaking about how the sport regarded like Capcom’s tackle Darkish Souls.
Then Capcom went silent. The years got here and went with none new footage or particulars concerning the venture. Whereas Capcom producer Yoshino Ori told Eurogamer in 2019 that the sport “[has] not been fully given up on,” it’s uncommon for a venture to resurface after so a few years of silence. For the document, we’d nonetheless like to play this sport sometime.
Eight Days burst onto the scene at E3 2005 the place early footage of the sport was used to showcase the ability of the PlayStation 3. Sony appeared to bump the sport up from “tech demo” to “actual title” throughout its E3 2006 convention, however many questioned whether or not or not the sport would look remotely nearly as good because it appeared to look in these early previews.
Sadly, followers by no means had the possibility to search out out. In 2008, Sony announced that it had determined to stroll away from the Eight Days venture proper because it was “simply ramping as much as full manufacturing.” Sony mentioned in a press release on the time that “with the extremely robust checklist of unique first celebration titles developing each this 12 months and within the close to future, useful resource needs to be reallocated to boost these tasks nearer to completion.”
This isn’t the largest sport on this checklist, nevertheless it is without doubt one of the most intriguing. Closely showcased at E3 2015, EITR was known as the sleeper hit of the present by many journalists who fell in love with its artwork fashion and stable Motion RPG fight. It actually regarded like writer Devolver Digital had successful on its palms.
Regardless of nonetheless being listed on Steam and but to be formally canceled, EITR is firmly in growth hell at this level. What’s so complicated about this lacking sport is that it regarded almost accomplished when it debuted. Who is aware of if we’ll ever get to see extra of this title.
The making of indie mega-hit Fez is the stuff of legend, due to the award-winning documentary Indie Sport: The Film, which chronicles the torturous journey of a number of indie builders as they battle to complete their dream video games. One of many creators on the heart of the doc is Phil Fish, the designer making an attempt to make his multi-dimensional platformer a actuality regardless of a number of obstacles, together with a authorized battle with a former enterprise accomplice.
The battle paid off although when Fez turned a crucial darling in 2012, and an prompt indie basic. It’s no shock, then, that Fez 2 was rapidly introduced a 12 months later at E3 2013, with Fish again on the controls. However when Fish bought right into a Twitter argument with a journalist a month later, the developer determined to depart the trade without end, canceling Fez 2 within the course of. Fish hasn’t introduced a brand new venture since.
Remaining Fantasy Versus XII
Again within the early 2000s, it gave the impression of Sq. Enix was all in on its “Fabula Nova Crystallis Remaining Fantasy” universe of video games, a sequence of interconnected titles revolving round Remaining Fantasy XIII and its direct sequels. And at E3 2006, the writer introduced a number of follow-ups that may inform different tales set in the identical world inhabited by Lightning and her pals.
A kind of video games was Remaining Fantasy Versus XIII, a grittier tackle this universe that emphasised realism (with a giant serving to of magic thrown in, in fact). The E3 trailer launched the thriller of the sport’s moody protagonist, clad in black and sitting alone on his throne after laying waste to a platoon of enemy troopers. The promo was truly fairly good.
Sadly, after its grand unveiling, Remaining Fantasy Versus XIII disappeared from Sq. Enix’s roster of upcoming titles. So what occurred? Effectively, it’s easy: the sport ultimately turned Final Fantasy XV, its personal mainline title! However why the swap?According to game director Tetsuya Nomura, the constraints of the PS3 and the rising scale of the spinoff made it unimaginable to launch Versus XIII for that technology of consoles. Remaining Fantasy XV was later unveiled at E3 2013 for the PlayStation 4 and Xbox One.
It’s straightforward to neglect about ION now, however there was actually a time when it had as a lot potential as any title at E3 2015. Because the brainchild of DayZ creator Dean Corridor and developer Unbelievable, ION was poised to be a tough sci-fi MMO that noticed gamers attempt to reside and work collectively in house.
Not like a few of the different video games on this checklist, we truly know what occurred to ION. Merely put, everybody concerned with the sport determined to stroll away from it and deal with different issues. It’s actually simply so simple as that.
The Final Night time
The Final Night time’s E3 2017 trailer rapidly turned one of the crucial mentioned clips of the present. Many followers have been awed by the sport’s Blade Runner visuals, soundtrack, and promising sci-fi ambiance.
Then got here…every part. Shortly after The Final Night time’s debut, it was found that co-creator Tim Soret had made some extremely controversial statements on Twitter years prior, a lot of which have been seen as pro-Gamergate and anti-feminist in nature. Some on the web additionally famous that a number of of The Final Night time’s story components have been based mostly on controversial political opinions. It’s not recognized how immediately Soret’s statements affected the sport’s progress, however three years later, The Final Night time is nowhere to be seen.
Phantom Mud Remake
This real-time technique motion sport turned a little bit of a cult hit after it was launched for the unique Xbox in 2004, so when a remake of Phantom Mud was introduced by Microsoft Sport Studios at E3 2014, it wasn’t such a giant shock. Set in a post-apocalyptic world troubled by mass amnesia, the sport’s anonymous protagonist should resolve what occurred to the planet’s floor that brought about humanity to relocate underground. In a post-Metro 2033 world, Phantom Mud sounds even cooler, proper?
You may guess what occurred subsequent. Microsoft tasked a small studio known as Darkside with growing the remake for a brand new technology of gamers on the Xbox One. Sadly, when Darkside requested for extra funding than initially deliberate, Microsoft determined to close down the venture as an alternative, despite positive feedback on the progress being made by the studio. Followers ultimately bought a remaster of the unique sport in 2017, whereas Darkside was pressured to shut its doorways after the remake was canceled.
Warrior’s Lair (often known as Break) was a giant a part of Sony’s E3 2011 showcase. The concept was that this action-RPG was not solely going to be out there for each the PlayStation Vita and PlayStation 3, however that gamers would be capable to carry progress from one model of the sport over to the opposite. Consider it as a extremely tough, early model of a Nintendo Swap sport or the cross-play/cross-save video games we take pleasure in at present.
Sadly, Warrior’s Lair was canceled in 2013. It’s not clear precisely what occurred to the venture, nevertheless it’s attainable that the Vita’s struggles (in addition to the logistical calls for of the sport’s cross-platform construction) pushed Sony to stroll away from the idea.
Scalebound almost stole the present at E3 2016. As a visually gorgeous Xbox One unique from Platinum Video games, Scalebound was set to be one of many heaviest hitters on a console that was in determined want of exclusives on the time.
Sadly, it appears that evidently Microsoft and Platinum Video games simply by no means made severe progress on the title. Solutions range wildly as to what occurred to Scalebound (even from these near the venture), however the gist of it’s that there was merely an amicable split between the two parties.
Star Fox (Digital Boy)
Right here’s a enjoyable one for you. Nintendo showcased a Star Fox sport operating on the Digital Boy at E3 1995 as a part of the corporate’s demonstrations of the system’s know-how. There weren’t many particulars about this Star Fox venture out there on the time, nevertheless it appeared that Nintendo was relying on the load of the Star Fox title to promote the Digital Boy idea.
But, it seems that Star Fox for Digital Boy was by no means launched because of the presence of one other, related Digital Boy title known as Purple Alarm. There’s additionally the truth that Nintendo rapidly realized that the Digital Boy was going to be a catastrophe…
Star Wars 1313
Few E3 reveals have earned a extra legendary standing than Star Wars 1313, an action-adventure sport introduced by LucasArts at E3 2012. Set deep inside the legal underworld of Coruscant, the game’s explosive gameplay trailer gave followers their first take a look at a brand new gunslinger capturing his approach by means of a hive of scum and villainy. Little did ecstatic followers know that this mysterious character was truly going to be revealed as Boba Fett (high secret on the time).
That seems like a house run, proper? Disney didn’t suppose so. When the Home of Mouse took over Lucasfilm and all of its subsidiaries, all tasks at LucasArts have been placed on maintain. Then LucasArts’ sport growth division was shut down. To today, the devs who labored on the sport proceed to laud the canceled venture, a sport they felt would have change into an all-time Star Wars basic.
Star Wars Mission Ragtag
E3 2016 was a happier, extra optimistic time for the Star Wars franchise. That was the 12 months that the world bought its first substantial take a look at a Star Wars sport recognized merely as Ragtag. Not solely was Ragtag set to be a linear Star Wars third-person action-adventure that targeted on a band of thieves as they pulled heists all over the galaxy, nevertheless it benefited from the artistic contributions of Amy Hennig, the director and author of the primary three Uncharted video games, and developer Visceral Video games, the makers of the Dead Space sequence.
It’s actually unimaginable, then, that completely every part went flawed with Ragtag. The basic story is that low crew morale, a scarcity of assets, and EA’s resolution to not make investments a lot cash into the venture was what caused Ragtag‘s downfall. On high of that, Visceral had loads of hassle working with EA’s proprietary Frostbite engine, which was described on the time as a relentless impediment throughout the sport’s manufacturing. EA ultimately deserted Ragtag all collectively and shuttered Visceral for good measure.
Tom Clancy’s Rainbow 6: Patriots
It is a little bit of a cheat contemplating that Patriots solely made transient appearances at E3, however for years, it was simply certainly one of Ubisoft’s most mentioned titles. Individuals assumed that we’d ultimately hear its meant launch date at an E3 occasion.
As a substitute, it seems that Patriots was basically changed by Rainbow Six Siege. It’s not totally clear what occurred, nevertheless it’s attainable that Ubisoft merely determined to deal with extra of a “reside service” fashion sport over the story-based Patriots venture.
Wild by no means actually acquired a powerful E3 showcase, nevertheless it actually turned an E3 speaking level between 2014 and 2015. The sport was described as a procedurally-generated survival sport set throughout the Neolithic interval. Early footage showcased a mix of mysticism and realism in addition to an interesting artwork fashion. It undoubtedly regarded like Rayman creator Michel Ancel had one other massive hit on his palms.
It’s not likely clear what occurred to Wild. Ancel posted photographs of the sport on social media as late as 2017, however we’ve heard nothing about this title since then. The sport turned simply one other instance of how a sport can create a lot buzz on the present circuit and basically fall off the face of the Earth thereafter.